A wizard who likes to hunt creatures, and a creature who likes to hunt everything.  What better match?

Starting:
Bad Company
Shagrat (or Gorbag) w/Thrall of the Voice
Eowyn
Radbug (or Mionid)
Snaga
Grishnakh
2 x Foul-smelling Paste

Other Characters:
Ufthak
Lagduf

Allies:
Last Child of Ungoliant

Items:
Orcrist
The Mithril-coat
Narsil

Stage Resources:
Bow of Alatar
Huntsman’s Garb
Join the Hunt
Orome’s Warders
Mischief in a Mean Way
2 x Great Ruse
Great Patron

Other Resources:
2 x Swift Strokes
2 x Crept Along Cleverly
2 x Bold Thrust
2 x Dark Tryst
2 x Motionless Among the Slain
2 x Blow Turned
I’ll Report You
Swarm of Bats
Risky Blow
No More Nonsense
Longbottom Leaf
Smoke Rings

Sideboard:
The Hunt
True Fana
Wizard’s River Horses
Promptings of Wisdom
Guarded Haven
Rangers of Ithilien
Gatherer of Loyalties
The Old Thrush
Squire of the Hunt
Faramir
The Great Hunt
2 x Voices of Malice

Start at a :R: in a :w: just in case you draw Alatar on your first turn.

Turn One: Move to Moria unless your opponent is the Balrog (never run a deck on auto pilot, by the way :)).  Play a Greater Item there.  If your opponent is a Balrog, go to Isengard if you don’t have a Greater Item in Hand or the Stones if you do.

Turn Two: Move to the Dead Marshes if possible and play another Greater Item.  If not, move as close to Imlad Morgul as you can.

Later Turns: Go to Hero Shelob’s Lair, face the auto, then put down Great Ruse.  Play Last Child.  Play Greater Items at the other Imlad Morgul sites.  Mischief Henneth Annun and hopefully use Faramir to get your faction points.

Finally, set up a nice Great Hunt with an 11 prowess ally to help you.  This deck will need a good Great Hunt to win, but you’re ideally set up for it.

Note that this deck is likely to lose if all 3 copies of Alatar are within the bottom of 12 cards of your play deck. :)