This deck relies on the notion of the dispensibility of cannonfodder (e.g. Bombur).
Start:
Thrain II / Cram
Gloin / Cram
Oin
Bombur
Nori
In Deck:
Balin
Dori
Dwalin
Bifur
Bofur
Ori
3 Pallando
1 Cirdan
Resources:
3 A Chance Meeting
2 A Friend or Three
3 An Unexpected Party
2 Cup of Farewell
2 Marvels Told
2 Smoke Rings
3 Many Foes he Fought
3 Escape
1 Durin’s Axe
1 Emerald of the Mariner
1 Enruned Shield
1 Glamdring
1 Narsil
1 Orcrist
1 The Mithril Coat
1 Torque of Hues
1 Wormsbane
1 Iron Hill Dwarves
Hazards:
Anything, really.
Key Sideboard Cards:
1 Elves of Lindon
1 A Friend or Three
1 Arrows Shorn of Ebony
1 Gwaihir
2 Healing Herbs
1 Marvels Told
1 Men of Dorwinion
1 Noble Steed
1 Power Against the Shadow
1 The Arkenstone (protection against minion arkenstone)
1 Thror’s Map
Play Tips:
Get out to the Heath and stay there. Use the haven squatters to grab the Map and other useful Minors from your sb. They also get 3 character MPs, 2 extra cards in hand, and 2 faction MPs. Not bad! Meanwhile, build up some beefy dwarves and try to acquire the Alliance. If possible, don’t discard a cram for a greater in the dragon country first turn. Rather, go for a major at the Wind Throne. But always go for what you have in hand of course….
MP Breakdown:
Character: 11
Item: ~12
Faction: 6-9-12
Ally: 1-3
Total: ~30-35-38